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Dirk Tungsten
Ever Flow Northern Coalition.
4
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Posted - 2011.09.12 13:39:00 -
[1] - Quote
The supers nurf is what is in question here.
Not saying supers shouldnt have a nurf, but if what in question is true then ccp have got the balance of thing totally wrong and are condemning supers to be as useless as dreds currently are.
Positive to supers nurf> Being limited to fighters & fighter bombers is a well thought out an acceptable nurf. Will mean that evolving tactics & strategys will be implemented around supers.
Major Cons to supers nurf> Supers should not have HP or Damage ammount taken away. A minimal ammount could be acceptable, but anything major is just a disaster waiting to happen. You prepare a character over years to be a maxed out super pilot & pay a shed load of isk for the super & everything involved with owning them. You pay for its capabilitys & its survivability. Then to have a hugely unreasonable,not well thought through outrageous nurf to be implimented is factually not the right thing to be done, narrow minded & a far oversight. If the nurfs are true then it could hit player participation greatly an faith in ccp knowing what there customers want.
Dreds of course have long awaited a buff to abilitys. If its true then dreds having more HP, damage & the 5mins siege cycle is a huge step forward & positive outlook for the future of dreds.
In conclusion what I,like so many people are concerned about is if the nurfs are true, why make your weak arm stronger ( DREDS ) & cut off your already strong arm ( SUPERS ) There has to be a balance there for player satisfaction & ensureing a positive future for gameplay. The nurf in question however is only going to yet again make a single class of ship relatively useless. |

Dirk Tungsten
Ever Flow Northern Coalition.
4
|
Posted - 2011.09.12 13:50:00 -
[2] - Quote
It is constructive, but also voicing as I have said concerns about the in question " Nerfs" being unnacceptable. Better to voice concerns know rather than when they are implimented in the patch, will get a useless Class of ship otherwise. An "nerfs" supposedly arn't long away anyhoot.
There are ways, as example a low cost cane fleet 200+ the other day almost insta newted out a wyvern & Hel an killed them. Without cap they have no tank. Supers arn't ment to be easy to kill. If you can't be bothered to muster forces an have a thought through plan then you deserve to fail. |

Dirk Tungsten
Ever Flow Northern Coalition.
4
|
Posted - 2011.09.12 14:04:00 -
[3] - Quote
With the buff to dreds as good as it is supposedly going to be, & if the nerf to Supers is as severe as it is in question, then why bother having Supers at all if a fleet of dreds is going to do the job better. You want to have a super nerf with hugely reduced effectivness & survivabilty?
More cost efficient to have 100/200+ dred fleets again than Supers. The nerfs in question does not bring equalibrium or balance things out. |

Dirk Tungsten
Ever Flow Northern Coalition.
4
|
Posted - 2011.09.12 14:22:00 -
[4] - Quote
The money and skill argument has been debunked countless times already.
Here we go again...
- Skills: Not an excuse for having nearly invulnerables ships. Or do you want to end up, in a few years, with thousands of veterans wandering around in supers, and new players being told that they're useless canon fodder until they have 50 millions SP?
- Isks: Even less defensible argument. With moon goo giving large amounts of passive income, alliances of renters, and the botting some ******* indulge in, some alliances are making multiples hundreds of billions each month. Isk has become meaningless for them.
Not true at all, Supers are vulnerable,but not to a bunch of clueless noobs that expect to go into a fight in abit of everything with no structure. How it should be. Shouldnt be able to easily kill a Super. All you need to kill a super is organisation, good fleet comp a thought through plan. Newt a super an its left with a grossly smaller tank. FACT So with hardeners off an massively reduced tank can go hence an kill a super fairly fast.
Newer players have there roles in fleet scouts tackle bomber wing etc and are very useful, an with a little time an thought can focus into effective specialisation within fleets. So older players should by no means be kicked in the balls for sticking with the programme. |

Dirk Tungsten
Ever Flow Northern Coalition.
5
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Posted - 2011.09.12 15:49:00 -
[5] - Quote
Not true, smaller more organised & elite alliances are able to hold there own against mass blobs due to supers being part of the fleet comp & being used well in the fleet comp etc. With HP & damage reduced grossly smaller entities will have to band together to go up against mass blobs such as Goons etc.
Wich in foresight will mean that there will be more players in certain engadgements meaning a hell of alot more lagg. |

Dirk Tungsten
Ever Flow Northern Coalition.
16
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Posted - 2011.09.13 20:27:00 -
[6] - Quote
As for supercarriers, I don't think nerfing them will actually have intended effect. It just means people will bring even more of them rather than less. They don't need nerfing, they need a more effective counter.
Nerfing ships because an alliance is too pathetic to build them or too scared to use them is not a path we should be going down.
This guy understands.
An who ever said BSs where not effective anymore in 0.0 is quite litteraly the biggest nub iv heard of to date & has absolutely no idea of what goes on at all, my guess is hes more than likely either an indy pilot or been hanging in empire for "forever"
o7
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Dirk Tungsten
Ever Flow Northern Coalition.
16
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Posted - 2011.09.13 20:34:00 -
[7] - Quote
Amsterdam Conversations wrote:Dirk Tungsten wrote:Not true, smaller more organised & elite alliances are able to hold there own against mass blobs due to supers being part of the fleet comp & being used well in the fleet comp etc. With HP & damage reduced grossly smaller entities will have to band together to go up against mass blobs such as Goons etc.
Wich in foresight will mean that there will be more players in certain engadgements meaning a hell of alot more lagg. What a hilarious post. I'm in no way a PL fanboy pubby, but the only alliance that I'd call elite in this game are PL. NCdot is a joke, it is bloated with all the stanrdard sov 0.0 noobs from alliances like atlas and IT alliance, do you really believe that you are better than any other alliance in this game? Since you left Fountain almost a year ago NCdot went down the shitter and lost ~ two thirds of their best PVPers. That was the last time you ever engaged anyone outnumbered, the rest was a napfest with Evoke in Providence and the happenings of the past couple of months (hey look you replaced what you hated the most, the NC).
At what point did I either way say NC. where elite. said elite alliances you special case of chicken flu. You are presuming to much hunny bun.
Your possibly "SPECIAL", but what I know for sure is you obvious don't know jack about NC. atm. MB we killed your super or titan an you thought you would cry on here, im listening an ROFL@U please bring more tears. |

Dirk Tungsten
Ever Flow Northern Coalition.
20
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Posted - 2011.09.29 10:28:00 -
[8] - Quote
The only other thing Id personally add to my original statement would be that supers if they are going to have reduced HP let it be that the specific races are balanced out, such as the Aeon having less Hitpoints as it has an insane Tank. The Nyx & Wyvern having slightly less tank to what they currently have, also giving the Nyx a slightly bigger drone bay and keep to an extent the added damage bonus to drones over other races as is custom with gallante. Finally give the Hel a buff to Hitpoints to make it less of a liability an make it an affective an worth while ship to train for. |

Dirk Tungsten
Ever Flow Northern Coalition.
22
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Posted - 2011.10.03 12:46:00 -
[9] - Quote
You all want to know the real reason for Supers & Titans getting a nerf. Its completely biased and will massively decrease player base. Goons with there multiple CSM's GMs are pushing, influencing these nerfs becuase they want to be able to lagg out systems with 2000 man fleets again, the only thing that has so far countered Mass goon blobs has been Supers/Titans. Lagging out systems is neither Pro or fun for any1, it is a mark for how fail Goons are that they are influencing this decision. No1s fualt but there own that they dont have the balls to use there own Supers/Titans.
CCP should step in an make sure biased influences such as these are picked up an dealt with. Leaving it to continue will lose the game a huge chunk of Vets who are ofc the main loyal player base of EVE. |
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